Pickup and Inventory System V2 (4.27+) is a 100% Blueprint-based system that allows players to customize their inventory layout by adding any number of equipment slots and inventory sections. The inventory component handles all logic, including replication, enabling seamless multiplayer functionality. Users can choose between a jigsaw-style layout or a traditional 1x1 grid setup. The core system is built using components, so existing pickup systems can be integrated by simply adding the PickupComponent to a base class. The system is optimized through the use of soft references and data assets for inventory configuration, with event-based replication ensuring efficient performance.