Home Game Dev Unity Assets Unity Tools Dynamic Water Physics 2 v14.0.0

Dynamic Water Physics 2 v14.0.0

1245 Views Stock 964 2026-01-13

Details

 Dynamic Water Physics 2 v14.0.0 is a water physics simulation tool that uses mesh data to simulate buoyancy and hydrodynamics—both above and below the water surface. It is compatible with any mesh shape and size. Main Features: • Fast and easy to set up—either manually or through a one-click wizard. • Simulates any object of any shape or size, as long as it has a mesh. • Extremely well optimized: averages ~0.02ms CPU time per object in the demo scene, with ~1.2ms total for 70 objects (wavy water performance depends on third-party assets). • Supports multiplayer (Mirror and PUN2). • WaterObjects are Rigidbodies and interact with water only via forces—no translation or rotation is applied. • Uses an in-built algorithm to generate a simplified simulation mesh, allowing high-poly models to be used without impacting performance. • Compatible with both desktop and mobile platforms. • Works with any positive object scale. • Functions underwater. • Water effects are auto-generated using simulation data and work with any flat water surface. • Includes full C# source code, user manual, and all demo content. Supported engine version: 2020.3.40 or higher. 
2026-01-13 00:00:00-update version:Dynamic Water Physics 2 v14.0.0