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SuperPosition - NonDestructive Object Editing v1.6.0

4145 Views Stock 919 2026-02-18

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 SuperPosition - NonDestructive Object Editing v1.6.0 introduces a powerful, nondestructive workflow that allows you to save unlimited states of game objects with ease. Whether working on a single object or its entire hierarchy, each saved state is time-stamped, named, and preserves all component settings, including added or removed children and components. You can switch between saved states with a simple double-click, and the system automatically restores the full state of any object, including children and their components. The tool supports both object-level and hierarchical state saving, allowing you to lock the SuperPosition window to a parent object while freely modifying its children and saving state changes. This makes it ideal for rapidly prototyping environments, testing lighting setups, experimenting with text and UI elements, or switching between weather and environmental conditions. Backed by real-world use cases in level design and asset experimentation, SuperPosition is compatible with popular tools like Bolt, PlayMaker, Gaia Pro, Vegetation Studio Pro, Amplify Imposters, and Path Painter II. It enables fast iteration without fear of losing progress, making it a valuable asset for designers and developers who need flexibility and control during the creative process. Available on the Unity Asset Store: https://assetstore.unity.com/packages/tools/level-design/superposition-nondestructive-object-editing-202164 
2026-02-18 00:00:00-update version:SuperPosition - NonDestructive Object Editing v1.6.0