Home Game Dev Unity Assets Unity Shaders Enviro 3 - Terrain Shader v1.2.0

Enviro 3 - Terrain Shader v1.2.0

1860 Views Stock 914 2026-02-11

Details

 Enviro 3 - Terrain Shader v1.2.0 is a PBR terrain shader specialized for dynamic weather effects such as rain, puddles, and snow. It features anti-tiling sampling, tessellation, and height blending. Features: - All render pipelines are supported, including Unity 6. - Very easy and quick setup. - Up to 12 layers (with plans for future expansion). - Support for linear or height-based blending. - Dynamic snow with subsurface scattering lighting effects. - Dynamic puddles with wave and rain ripple effects. - Dynamic wetness with rain flow and splotches. - Optional anti-tiling stochastic sampling. - Optional tessellation support. - Terrain holes support. - Fully integrated with Enviro 3 - Sky and Weather and Enviro 3 - UBER shader out of the box. - Includes a simple texture channel packer. Current Limitations: - Not designed for mobile devices and requires texture array support. - Either tessellation or instanced rendering can be activated simultaneously. 
2026-02-11 00:00:00-update version:Enviro 3 - Terrain Shader v1.2.0