EyeAdvanced is an Eye shader and prefab system that brings realistic eye rendering effects to Unity, including advanced specular, parallax warp, dilation, and physically-based shading algorithms. Multiple LODs allow automatic changes in geometry and shader complexity based on distance from the eyes, or users can select one of three predefined LOD complexity options. Full customization is available, enabling control over eye color, pupil dilation, iris size, and iris tint color, with 15 preset eye texture options included or usable as templates for custom designs. The package supports Scriptable Render Pipeline, including the Standard Renderer (Unity 5.0+), URP Universal Render Pipeline (Unity 2019.3.0+), and HDRP High Definition Render Pipeline (Unity 2019.3.0+). Compatible with Unity 2020.x, 2019.x, 2018.x, 2017.x, and 5.x, with Unity 5.3.4 or higher recommended. Supports engine version 5.6.7 or higher.
2026-03-03 00:00:00-update version:Eye Advanced v1.1.1