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Foliage Renderer Object Module v1.2.0

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Details

 Foliage Renderer Object Module v1.2.0 introduces powerful new capabilities for rendering GameObjects through Foliage Renderer's Indirect Renderer. This module is compatible with Foliage Renderer 2 (required) and adds two new components: the 'Indirect GameObject Provider' and the 'Indirect Child Instance Provider'. The Indirect GameObject Provider renders attached GameObjects via the IndirectRenderer, seamlessly integrating them with existing prefabs and supporting LODGroups (up to 4 LODs). It also works with IndirectDrawManager Overrides, maintaining consistency with established workflows. The Indirect Child Instance Provider renders the attached GameObject at each child transform's position, rotation, and scale, enabling efficient placement of new object batches without duplicating rendering. This module is ideal for adding small, hand-placed elements or expanding existing scenes without incurring performance penalties from double rendering. 
2026-03-23 00:00:00-update version:Foliage Renderer Object Module v1.2.0