Home Game Dev Unity Assets Unity Tools FGear Vehicle Physics v1.11

FGear Vehicle Physics v1.11

3061 Views Stock 913 2026-03-23

Details

 FGear is a custom vehicle physics solution for Unity that helps you build arcade or semi-arcade style racing games. A great balance between realism and ease of control, check the demos! Core features: - Desktop or mobile - Single script component for a driveable vehicle - Full source code - Adjustable integration steps - Simplified Pacejka, Pacejka96 and MF6.1 tire model options - 3D wheel support (multiple raycasts or sphere/convex cast) - Simple engine model with a torque curve - Configurable auto/sequential/manual (H-pattern) transmissions - Open, locked or LSD differentials - Ackerman steering, toe and camber - Adjustable torque and brake distribution of axles - Simple spring/damper suspensions with preload option - AeroDynamics component for drag and downforce effects - Standard input manager with keyboard, joystick and wheel+shifter support - Driving aids like ABS, ASR, ESP and anti-roll bars - Detailed telemetry UI - Basic save/load system for fast prototyping - Various sample setups and demos Extras: - 3rd person camera script - Basic AI driver - Sample visual and sound effects like engine, skid and muzzle effects - Force Feedback script using Logitech Gaming SDK - Joystick vibration sample script with XInput - Minimap and gauge UI samples - Mobile input demo - Bezier spline tool - Runtime vehicle creation/modification demo - Arcade style driving assists script - BikeHelper script for fake motorcycle setups - Multiplayer sample with PUN2 - Rewind and replay sample Info: https://assetstore.unity.com/packages/tools/physics/fgear-vehicle-physics-135832 
2026-03-23 00:00:00-update version:FGear Vehicle Physics v1.11