Home Game Dev Unity Assets Unity Shaders Linework: Outlines and Edge Detection v1.5.5 (21 Mar 2026)

Linework: Outlines and Edge Detection v1.5.5 (21 Mar 2026)

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 Linework: Outlines and Edge Detection v1.5.5 (21 Mar 2026) Linework is a practical toolkit designed for rendering outlines and fill effects in Unity. It offers multiple rendering techniques that balance visual fidelity with performance, making it suitable for a wide range of use cases. The package is optimized for efficiency, leveraging Unity's SRP batcher and Render Graph to render multiple outlines in a single batch, improving performance without sacrificing quality. Key features include: - Support for Unity 6, Unity 2022.3, and URP - Fast Outline effect using vertex extrusion for simple, efficient outlines - Soft Outline effect for soft, glowy outlines - Wide Outline effect for consistent and smooth edge rendering - Edge Detection effect for full-screen, scene-wide outline effects - Surface Fill effect for screen-space fill patterns and textures - Support for rendering layers to configure per-object outlines and stack effects - Custom editor interface with intuitive settings for easy authoring - Full source code included - Comprehensive documentation - Excellent community support - Compatibility with alpha cutout shaders and vertex animation - Works on macOS, Windows, WebGL, and iOS (Android and VR are untested) - Compatible with the DOTS Hybrid Renderer Linework is designed to be both powerful and user-friendly, offering flexibility without requiring extensive setup or configuration. 
2026-03-28 00:00:00-update version:Linework: Outlines and Edge Detection v1.5.5 (21 Mar 2026)