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Terrain To Mesh v2026.1

1473 Views Stock 944 2026-04-03

Details

 Terrain To Mesh v2026.1 is a tool designed to convert Unity Terrain assets into meshes. It offers an ultra-fast conversion process, full control over the generated mesh's vertex count, and a mesh split system. The tool supports both 16-bit and 32-bit mesh formats. It includes a splatmap shader that mimics Unity's built-in terrain shader with support for 16 layers. A basemap exporter bakes all terrain paint textures into a single texture file. The tool also exports tree, grass, and detail meshes, as well as holesmap data. It provides a terrain-to-OBJ exporter and supports both editor and run-time APIs, compatible with all render pipelines. 
2026-04-03 00:00:00-update version:Terrain To Mesh v2026.1