Introducing the Road Generator for Unreal Engine 5, a powerful blueprint-based tool designed to create realistic and dynamic roads in games or cinematic projects. This actor enables users to easily generate roads, curbs, sidewalks, guardrails, road signs, road lines, and power line systems through simple drag-and-drop functionality. The Road Generator uses a construction script and spline mesh component to build roads and their associated features, with customizable appearance options allowing users to add custom meshes to the scene. The included modules offer multiple variations, ensuring visually engaging and non-repetitive road designs.
The tool integrates seamlessly with Unreal Engine 5.2’s Procedural Content Generation (PCG) framework, enabling enhanced scene creation. When combined with Quixel Megascans assets, developers can quickly populate environments with realistic foliage, grass, leaves, and trees.
The resource pack includes 51 meshes (with variations), high-fidelity 4K texture sets, a master material setup that controls all props and models, and an advanced weathering system that adds layers of dirt, damage, and color variation to materials. Additional controls are provided for roughness, albedo, normals, and more, including channel-packed roughness, metalness, and ambient occlusion. The assets are optimized for game performance, completely free of legal issues, and feature fully detailed models from all sides.
2026-04-01 00:00:00-update version:Ghost Town VOL.6 - Road Generator v5.3+