Ash Vehicle Physics (AVP) is a comprehensive and highly customizable arcade vehicle physics solution for Unity, tailored for developers who want to create fast-paced, engaging racing games. Whether you're building an arcade racing game for mobile or a full-scale arcade racing simulation for consoles or PC, AVP offers a streamlined and intuitive experience.
📌Key Features:
- No Coding Required: With AVP, you can set up and customize your vehicle's physics without writing a single line of code. Simply drag and drop components, tweak settings, and your vehicle is ready to race!
- Fast, Stable, and Optimized for Performance: AVP’s physics are designed to handle high speeds and tight turns while maintaining stability and performance, even on mobile platforms.
- Out-of-the-Box Input System Compatibility: Built with Unity’s new Input System, making it easier than ever to support a variety of platforms. Switch between gamepad, keyboard, and mobile controls seamlessly.
- Dynamic Vehicle Behavior: The physics system includes customizable parameters for suspension, friction, acceleration, braking, and more, allowing for dynamic vehicle behavior that can adapt to any racing style, from drift-heavy racing to precise handling.
- Full Source Code Access: Tinker with the code to add custom features or deeply integrate it with your project. AVP includes everything, so advanced users can modify the system to suit their needs.
📌Advanced Vehicle Control:
AVP’s physics engine ensures that vehicles respond accurately to player inputs. You can tweak:
- Suspension Settings: Adjust suspension distance, force, and damping to fine-tune how your vehicle handles uneven terrain.
- Friction and Drag: Fine-tune friction curves for more control over how your vehicle behaves during drifts or tight corners.
- Braking & Steering: Customize turn angles, braking force, and more to achieve the perfect balance between responsiveness and control.