RTS Starter Kit v1.6.6 is a comprehensive game resource pack designed to help developers create their own real-time strategy (RTS) games. It includes essential gameplay systems such as unit ordering, movement, and attack, building mode, minimap, and more. The kit offers a familiar game style inspired by the Command & Conquer series.
Key features include:
- Easy to use with no coding required for basic content addition, and minimal code needed to implement custom features.
- All game object parameters are easily editable, as most data is separated from logic scripts.
- Component-based architecture: code is divided into small, understandable components that can be extended or customized.
- A detailed guide covering all asset components and online API documentation (Beta) describing component code.
- Extensive event system allowing developers to connect their own code to various game events, simplifying feature development.
Gameplay features include classic military RTS mechanics such as buildings, units, resources, and harvesters. The game supports up to 16 players on a map, with the option to increase this number.
The building system includes:
- Building mode for placing structures on the map.
- Grid-based placement for precise positioning.
- Building rotation options.
- An advanced camera controller supporting movement via mouse buttons, keyboard, and screen borders, along with zoom and rotation.
Units are fully controllable with features such as selection, multi-selection, ordering, pathfinding via NavMesh, and individual modules for attack, movement, health, and visual effects. Buildings include a production module to spawn units and other buildings. Air units (e.g., helicopters) are supported, along with various attack types (Land, Air, Air and Land). Unit groups can be created using Ctrl + Number keys, and selecting multiple units of the same type is possible with a double-click.