Home Game Dev Unity Assets Unity Tools Active Ragdoll Physics-Based Character Controller (Simple & Fullbody) v1.1.0|Active Ragdoll Physics-Based Character Controller (Simple & Fullbody) v1.1.0

Active Ragdoll Physics-Based Character Controller (Simple & Fullbody) v1.1.0|Active Ragdoll Physics-Based Character Controller (Simple & Fullbody) v1.1.0

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 Active Ragdoll Physics-Based Character Controller (Simple & Fullbody) v1.1.0 introduces a fully physics-based active ragdoll character controller system, designed to help developers quickly create physics-driven games. The resource pack includes game-ready prefabs such as AI/NPC controllers, props, and puzzle triggers. Key features include drag-and-drop functionality, easy-to-use scripts for grabbing, joint control, collisions, AI behavior, and puzzle triggers. The system supports fully physics-driven animation targeting, allowing for easy creation of new animations and poses. Developers can customize limb strength, size, and weight at runtime and easily swap character models or add new grabbable objects.