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SHADERSOURCE - Landscape Material Tool

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Details

 SHADERSOURCE - Landscape Material Tool provides a full Editor Mode for creating and editing landscape layers and materials, allowing direct editing of parameters and settings through the UI. It enables the creation of universal landscape layers and master landscape materials, supports custom grass types that can be interchanged with noise masks, and is fully compatible with Runtime Virtual Texturing and Virtual Heightfield Mesh. The tool works with tessellation (UE4 only, as tessellation was discontinued in UE5) and supports custom physical material inputs. A full example map, materials, and layers are included in the Plugin Content folder. 
2025-10-17 00:00:00-update version:SHADERSOURCE - Landscape Material Tool