Road Creator Pro 5.6 is a powerful and flexible tool for creating realistic roads, highways, bridges, and intersections in Unreal Engine. With a spline-based workflow, customizable road elements, and seamless landscape integration, it enables fast design of detailed road networks. The tool supports gravel roads, city streets, and large highways, featuring dynamic snapping, automatic terrain deformation, and performance optimization—making it ideal for games, simulations, cinematics, and visualizations. It is compatible with City Traffic Pro Traffic AI.
The versatile road creation system allows users to build city streets, gravel roads, and multi-lane highways using a powerful spline-based workflow. Roads can have 1 to 8 lanes, and the system supports easy migration from other road systems.
Customizable road parts and sidewalks include guardrails, fences, concrete barriers, breakable poles, sidewalks, pedestrian paths, lampposts, noise barriers, cat's eyes, anti-glare screens, gravel shoulders, utility poles, and tactile paving. Each element can be adjusted for size, material, and placement to ensure seamless environmental integration.
Advanced intersections and roundabouts support pre-made intersections, three types of roundabouts, and highway merges with automatic road snapping. The system enables complex traffic flow management with customizable road markings, signs, stop lines, and pedestrian crossings.
Bridges, overpasses, and tunnels can be constructed with various styles—including cable-stayed bridges with pylons and cables. Users can modify support spacing and height, add abutments, and include expansion joints with sound for vehicle interaction. Tunnels can be easily created with portals, lighting, and working fans.
Road materials are highly customizable, featuring high-quality asphalt, gravel, pavement, and concrete with procedural cracks, patches, wetness/puddles, wear, broken guardrails, bridge damage, and asphalt edge ripple. Lane markings are fully customizable, including lateral positioning and dashing patterns.
A robust snapping and editing system ensures seamless connections between roads, intersections, and junctions. Tools allow splitting and merging roads, checking slope and curvature compliance with international guidelines, placing junctions, measuring clearances, and adding Google Satellite or OSM map image backdrops.
The traffic lights and signage system includes customizable traffic lights with adjustable sequences and pedestrian signals. Customizable road signs support physics-enabled European and American road signs, as well as destination signs with text.
Performance optimization is achieved through instanced static meshes, LOD-based techniques, proper texture sizes, and scalable materials, ensuring smooth performance even in large-scale environments. The tool is compatible with Static, Lumen, Mobile, and Path Tracer lighting. Roads can be merged into a single mesh for efficiency.
Roads automatically conform to terrain with adjustable height offsets and terrain painting, ensuring natural blending with the landscape.
Level decoration includes closed roads, road poles, EU and US road signs, walls, fences, fire hydrants, decals for leaks, patches, skid marks, potholes, and road markings, as well as barrier blueprints for scattering props along splines. Utility poles and power transmission lines can be easily built.
The tool includes a day-night cycle and night visibility enhancements with automatic sun and moon movement, streetlight switching based on time of day, retroreflective road markings, and light billboards on lampposts.
A detailed demo level comes with three pre-built cities—European, American, and British-style—featuring 44.5 km of roads ready for driving.
Road Creator Pro is compatible with City Traffic Pro AI, enabling users to add AI-driven traffic with just a few clicks, perfect for populating levels with realistic vehicle movement.
2025-12-26 00:00:00-update version:Road Creator Pro 5.6