Blutility Plus - Material and Instance Options v4.25+ introduces five quality-of-life improvements for Unreal Engine users working with materials and material instances. It addresses common pain points such as incorrect master material assignments, the need to assign LOD material types to static meshes at specific indices, and the requirement to modify detail map textures or parameters in hundreds of material instances after design changes. The asset allows users to quickly assign and modify materials and instances through simple right-click actions after adding it to the project. It is lightweight, non-intrusive, and can be placed anywhere in the project—documentation is optional and can be deleted.
2025-12-26 00:00:00-update version:Blutility Plus - Material and Instance Options v4.25+