Cathood's NPC 5.7 is an easy-to-use NPC system designed for Unity, allowing developers to drag and drop NPCs into any project for instant enemies or population of maps. The system enables customization of characters with names, retargeted skeletal meshes, specific materials, and equipment. Damage, health, and accuracy can be easily adjusted. Players can create both enemy and friendly NPCs, use spawners to generate groups of different NPC types, and control behaviors such as attacking, patrolling, hunting, hiding, and fighting. The system features a damage and health system, ragdoll deaths, and supports easy skeletal mesh retargeting. Entirely blueprint-based, it is beginner-friendly and highly editable.
2026-04-01 00:00:00-update version:Cathood's NPC 5.7