Home Game Dev Unreal Assets Unreal Engine Code Plugins Journeyman's Minimap v1.2 (5.6-5.7)|Journeyman's Minimap v1.2 (5.6-5.7)

Journeyman's Minimap v1.2 (5.6-5.7)|Journeyman's Minimap v1.2 (5.6-5.7)

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Details

 Journeyman's Minimap v1.2 (5.6-5.7) is a flexible, optimized minimap and fog of war system designed for game developers. It allows you to add a stylish borderless or bordered minimap to your game and integrate custom gameplay-driven animations. The system supports fog of war for limited vision, enabling players to see only revealed areas. All features are fully multiplayer-ready. Technical Details: Maps: - Control map size manually or automatically via UMG. - Support for rectangular, circular shapes with or without borders, including transparent options. - Backgrounds can be created by drawing over generated images using navigation mesh data. - Center the map on a specific area or actor; adjust zoom level and rotation. Display the player's camera view as a trapezoid. - Supports automatic texture switching based on height (for multi-floor buildings) or priority (for indoor volumes). - Triggers UI interaction events when the map is clicked or interacted with. Icons: - All icon properties can be adjusted in-game. - Assign an icon to any actor by attaching an icon component. - Customize the texture and material of icons. - Use material instances for gameplay-driven animations, including flash, pulse, and clock effects. - Control icon size in screen space or world space. - Customize rotation, draw color, and Z-order. - Display an arrow when an icon is outside the map boundary. Fog of War: - Apply fog of war to both the minimap and the world environment. - Actors can temporarily or permanently reveal areas. - Actors and their icons are hidden when inside fog zones.